Pattern-Based Specification of Crowdsourcing Applications – ICWE 2014 best paper

I’m really proud to announce that our paper “Pattern-Based Specification of Crowdsourcing Applications” has received the BEST PAPER award at ICWE 2014 (International Conference on Web Engineering), held in Toulouse in July 2014. The paper was authored by Alessandro Bozzon, Marco Brambilla, Stefano Ceri, Andrea Mauri, and Riccardo Volonterio.

The work addresses the fact that in many crowd-based applications, the interaction with performers is decomposed in several tasks that, collectively, produce the desired results.
A number of emerging crowd-based applications cover very different scenarios, including opinion mining, multimedia data annotation, localised information gathering, marketing campaigns, expert response gathering, and so on.
In most of these scenarios, applications can be decomposed in tasks that collectively produce their results; Tasks interactions give rise to arbitrarily complex workflows.

In this paper we propose methods and tools for designing crowd-based workflows as interacting tasks.
We describe the modelling concepts that are useful in such framework, including typical workflow patterns, whose function is to decompose a cognitively complex task into simple interacting tasks so that the complex task is co-operatively solved.
We then discuss how workflows and patterns are managed by CrowdSearcher, a system for designing, deploying and monitoring applications on top of crowd-based systems, including social networks and crowdsourcing platforms. Tasks performed by humans consist of simple operations which apply to homogeneous objects; the complexity of aggregating and interpreting task results is embodied within the framework. We show our approach at work on a validation scenario and we report quantitative findings, which highlight the effect of workflow design on the final results.

Here are the slides presented by Alessandro Bozzon during the ICWE conference:

 

Here is Alessandro Bozzon presenting:

and here is the picture of the actual award:

ICWE 2014 Best Paper Award Certificate to Pattern-Based Specification of Crowdsourcing Applications. Bozzon, Brambilla, Ceri, Mauri, Volonterio

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IFML – Interaction Flow Modeling Language 1.0 – My tutorial on UI and UX modeling & design at ICWE 2014

This year, ICWE – International Conference on Web Engineering, took place in Toulouse, France.

Given the upcoming adoption by the OMG – Object Management Group of IFML, I decided to give a tutorial on it there. IFML, the Interaction Flow Modeling Language (IFML) is designed for expressing content, user interaction and control behaviour of the front-end of software applications, as well as the binding to the persistence and business logic layers. IFML is the missing piece for modeling the front end of software applications and perfectly complements other modeling dimensions in broad system modeling projects. Therefore, IFML works best when integrated with other modeling languages in the MDA suite, such as UML and BPMN. This tutorial illustrates the basic concepts of IFML, presents the design best practices and integration with other modelling languages, and discusses some industrial experiences (also featuring quantitative measures of productivity) achieved by the companion tool WebRatio. At the end of the tutorial, attendees will get a general knowledge about IFML (they will be able to design simple models and to derive models from existing interfaces), will be able to associate front-end design with system modelling at large, will see the associated MDE tool WebRatio at work, and will get a glimpse of real-life industrial applications developed for large enterprises. This will let them appreciate the advantages of a model-driven development approach at work within large-scale industrial project.

Here are the slides of my tutorial:

And here are some pictures taken by some attendees:

 

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