Video of the Interview with Richard Soley (OMG) on IFML and user interaction modelling

Here is a short clip of the interview regarding the Interaction Flow Modeling Language (IFML) recorded in March 2015, in occasion of the release of IFML 1.0.
In the interview we discuss with Richard Soley about the relevance of user interaction modelling, the way it can be integrated with broader modelling projects, and the impact it has on overall design effort of software systems. Emanuele Molteni also discusses some success stories in the application of IFML in large-scale industrial projects in the US, by means of the WebRatio tool.

https://www.youtube-nocookie.com/embed/ZT1Z0zOrOc4
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Here we are: IFML 1.0 published by the OMG officially

IFML 1.0 is finally published!

The OMG released the official 1.0 version of the new standard in March 2015. It took several years of research, discussions and validation, but here we are with the standard specification. The specification document can be downloaded for free at:

http://www.omg.org/spec/IFML/

Here is Emanuele ready for the presentation given at the Object Management Group ADTF (Analysis & Design Task Force).

Emanuele Molteni presenting IFML implementation
and success stories at the OMG meeting

With perfect timing, we are also ready to go to the market with:

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Keynote speech on User Interaction Modeling at Modelsward 2015 in Angers

On February 10, 2015 I gave a keynote at Modelsward in Angers, France.

The speech focuses on the modeling of software UIs through graphical domain-specific languages and in particular shows the new standard adopted by OMG called IFML (Interaction Flow Modeling Language) at work. My presentation illustrates the basic concepts of IFML, presents the design best practices and integration with other modelling languages, and discusses some large-scale industrial experiences (also featuring quantitative measures of productivity) achieved through IFML and associated full code generation techniques.

The full video of my presentation (1 hour long, if you can endure it!) is available on Vimeo thanks to the Insticc service. See it here too:

The IFML book – OMG’s Interaction Flow Modeling Language explained

After almost one year of work, the result of our efforts finally came to light in late December 2014. Since it was almost Christmas time, we decided to wait 2014 for the launch. But now, here we are.
OMG Press and Morgan Kauffman published our book:

Interaction Flow Modeling Language:
Model-Driven UI Engineering of Web and Mobile Apps with IFML
Additionally, I can announce officially we will have a launch event at the next OMG meeting in Reston, VA, USA, in March 2015.
The book introduces the reader to the novel OMG standard Interaction Flow Modeling Language (IFML). Authors Marco Brambilla and Piero Fraternali are also authors of the IFML standard and wrote this book to explain the main concepts of the language. They effectively illustrate how IFML can be applied in practice to the specification and implementation of complex web and mobile applications, featuring rich interfaces, both browser based and native, client side components and widgets, and connections to data sources, business logic and services.
The book provides you with unique insight into the benefits of engineering web and mobile applications with an agile model driven approach. Concepts are explained through intuitive examples, drawn from real-world applications. The authors accompany you in the voyage from visual specifications of requirements to design and code production. The book distills more than twenty years of practice and provides a mix of methodological principles and concrete and immediately applicable techniques. Dr. Richard M. Soley, chairman of the OMG, wrote the foreword of the book.

You can buy the book in paperback (on Amazon or any other bookstore) or electronic format (Kindle on Amazon; PDF e-book on Elsevier store).

If you are looking for some basic introduction to model-driven engineering, you can check out this book: Model-Driven Software Engineering in Practice (by Brambilla, Cabot and Wimmer).

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Sneak peek at IFML 1.0 (the Interaction Flow Modeling Language) by the OMG

IFML 1.0 is almost here!

As you may know by now, the OMG standard Interaction Flow Modeling Language (IFML) is designed for expressing the content, user interaction and control behaviour of the front-end (aka view) of software applications.

And if you don’t know anything about IFML, you can just visit www.ifml.org or have a look at this introductory presentation:

The round of refinement applied to IFML Beta 1 by the finalization task force (FTF) in OMG has been closed this week, as reported on the IFML OMG wiki.
The task force has addressed 77 issues raised by users and implementors in these months, and has compiled a new version of the IFML metamodel, UML profile, and specification document, currently labeled as Beta 2. This version is the candidate for the issuance of IFML 1.0.
Since I’ve been leading the task force efforts and I know how much improvement has been put in this new version of the language, I’m happy to share with you a preview of this new version, well before the official one will be released (tentative release date is April 2014)

A short summary of the changes is available in this presentation: Interaction Flow Modeling Language: updates on the Beta2 version – by the OMG IFML FTF.

The machine readable files are available too (metamodel, UML profile, and diagram interchange). Additional ancillary files (MagicDraw model sources, figures and so on) are available too.
Here is an example of IFML diagram you can draw with the new version. For instance, you can distinguish between throwing events (black circles) and catching events (while circles), and you have new concepts, such as «Menu».

 

IFML diagram example describing the UI of a mailbox, with possible actions on the messages, and event-driven on-screen notification of action results.

Related posts:

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Success story paper: Large-scale Model-Driven Engineering of Web User Interaction with WebML and WebRatio

Our paper “Large-scale Model-Driven Engineering of Web User Interaction: The WebML and WebRatio experience” has been published online on Elsevier’s journal: Science of Computer Programming, in the special issue Success Stories in Model Driven Engineering (edited by Davide Di Ruscio, Richard Paige, Alfonso Pierantonio).

The history we report spans across a decade that has seen a dramatic  change in the way software applications are built, which can be summarized  in three fundamental factors that impacted the evolution of WebML and  WebRatio:
  • The progressive consolidation of theWeb as an application development platform
  • At the front-end, the multiplication of access devices and usage scenarios
  • At the back-end, Business Process Models emerged as a uniform way of representing cross-organization functionality, and Service Oriented Architecture as the technical vehicle for deploying process enactment on top of heterogeneous IT infrastructures.
These change drivers put much strain on a DSL like WebML, born for capturing the  features of the Web, and produced the timeline shown below:


The paper reports on our experience with WebML and WebRatio and describes the perspective of the new IFML standard adopted by OMG. The report tells the story of our company in the MDE tool market, facing the challenges of deploying MDE solutions in large-scale industrial players, with a focus on the model-driven design of user interaction and on code generation across all the tiers of Web/SOA applications. We describe our decisions on the DSL (domain specific language) and on the features we decided to implement (or not) in the tool. 
The paper includes an overview of WebRatio and of its accompanying DSL for Web application design (WebML); it describes the parallel evolution of the WebML language and of the WebRatio development environment; it reports on the the lessons learnt from the joint design of the DSL and of its support tool; it presents a sample of customer histories and reports some quantitative measures on the WebRatio usage, together with some statistics on WebML models size and development effort. Finally, we take the occasion to reflect on the success and failure factors for MDE emerged from the WebRatio experience.

The paper is available from Elsevier and also here in our open-access preprint version.

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